Ren'py
Alive [v1.0] [CSkin Games]
v1.0Alive has come to an end! The final Chapter is available today. Patch notes at the bottom.Alive represents almost two full years of work, and I am happy today to make the final chapter available here on itch! That’s right – Chapter 7 is the end. Alive is no longer a work in progress, but a completed game. It’s been a hell of a journey, but we’ve reached the goal. Over the next month I will be preparing to release Alive on steam – shortly after that (So in about a month or so) I will be creating a full walkthrough for Alive – more details on that on my patreon now, or here at a later date, when we’re closer to releasing it. Also note the number is 0.99 – as part of the Steam release I’m working on, I am also working on a visual rework of CH1-3. That will constitute 1.0 and the final build, but that will be ready sometime late next month. For now, patch notes!– Added over 2100 new renders, a dozen+ animations, and over 20k words. Chapter 7 brings our story to it’s conclusion so it only seemed right it was the biggest release by far!– Tweaked volleyball difficulty. If minigames are disabled, it remains unchanged. With them enabled, easy mode (erin) is still painfully easy… The other 2 have seen an increase in difficulty. As a side note, Erin win or lose has no effect other than dialogue and a few renders immediately following the match. Winning or losing with Nikki affects a scene, and winning or losing with Mary can have a major storyline effect. (Only if you’re on a certain path. If you’re not, it’s the same as with Erin).– Fixed Skeeball minigame – it was previously impossible to lose! Oops. You can now lose as intended.– Fixed a few minor grammar/spelling issues. Hopefully I didn’t add too many.– New Gallery entries.– Replaced (very low effort) splash screen. It’s now 100% better!– Added discord link to main menu. I don’t actually use it ever (It is DEAD capital DEAD in there), but it *IS* the best way to contact me with bug reports, questions, or anything else. (Patreon message is 2nd best, Twitter is a very distant 4th. Carrier Pigeon is 3rd.)– 29 New music tracks! Much wow!
Alive [v1.0] [CSkin Games]
In for a Penny [v0.42] [Moist Sponge Productions]
0.42
In for a Penny [v0.42] [Moist Sponge Productions]
White Russian [Ep.1-8 Part 3] [Nekoma games]
Ep.1-8 Part 3
White Russian [Ep.1-8 Part 3] [Nekoma games]
Foster Home for Fantasy Girls [v0.3.8 SECOND BETA Public] [Tiredtxxus]
v0.3.8 SECOND BETA Public
Foster Home for Fantasy Girls [v0.3.8 SECOND BETA Public] [Tiredtxxus]
We Were Just Kids [v0.3.b] [MissFortune]
v0.3b– There’s 205 or so updated/upgraded renders here. Including new animations for all of the sex scenes. Further on the note of animations, some may be a bit wonky, as I’ve been experimenting with keyframes and speeds between them in regard to sex. You’ll probably notice a bit of it in the Lukas/Veronica bathroom blowjob bathroom scene and/or the facial portion of it. All that said, I feel like I’ve got a stronger hold on animations because of it. I don’t expect those kinds of issues to show up in any other release. Funny enough, this segues perfectly into the next point quite well– I’ve come across a way to turn Camera Raw/XMP files into LUTs for Premiere. This will result in less of a noticeable color shift between animations and still renders pre and post-animation. There’s still going to be a bit of it due to color space differences (I believe, could’ve easily changed in newer of Ren’py.), but it should be far less noticeable in the early scenes.– Code is now to my liking. This should be the final forced restart going forward, short of the unlikely event that something essential needs to be changed.– The Sports bar scene with Lukas/Veronica is now entirely skippable with all but two questions needing to be answered. I’ve gone over it before, but it was a bad writing choice that’s too late to fix at this point. So, breaking the fourth wall or not, at least you have the option to never see it again. The option to skip oral sex (unless you pull out) can be avoided, as well.– The Logan Intro scene early on has been updated with a couple of extra renders, and sprinkle of foreshadowing.– Park scene with Rainn/FMC and Reagan has been somewhat rewritten and shortened. Plays on the same sub/dom tendencies as the original, but is largely more of a small infodump for Reagan. I am aware of the render dimension issue at the end of the scene, will be fixed in the next update.– As said at the end of the update, I’ll be taking a short break to finish up Move The Chains and get it out, then I’ll decide on a schedule between both VNs. I’ll, of course, update Patreon before and after I make said decision. That said, there may be another update coming soon with smaller, non-immediate adjustments like the normalization of the audio and the credits page.
We Were Just Kids [v0.3.b] [MissFortune]
Detective Necro [v0.55 HotFix] [BlackHandGames]
v0.55 HotFix